Aarakocra
Species Name: Aarakocra, Bird people, Parrot men Aarakocra are humanoids with the features of parrots and eagles, who live in high, mountainous regions in South America. They are strong fliers, and capable warriors. Type: Humanoid Physical Traits: Aarakocra have a humanoid body shape, though with many avian qualities, such as feathers, talons, and a beak. Perhaps most prominently, they have wings in place of arms. Halfway along the edge of each wing is a hand with three human-sized fingers and an opposable thumb. An elongated fourth finger extends the length of the wing and lock in place during flight. The hands can not grasp while flying, but they are nearly as useful as human hands when an Aarakocra is perched and its wings folded back. Their powerful legs end in four sharp talons that can unlock and fold back to reveal another pair of functional hands. These humanoids have hollow, fragile bones. Their faces combine the features of both parrots and eagles. They have gray-black beaks and black eyes. Plumage colour varies, but males generally have red, orange, and yellow colouration, while females tended towards brown and gray. They use their hands normally when on the ground, but they can't make use of them while flying. Fortunately, the talons on their feet are equally as capable as their hands, and it is with these that they wield javelins when hunting and fighting. The plumage of an Aarakocra varies from tribe to tribe, but the males tend to be brightly-coloured, and females are duller. Keen-eyed, and capable fliers, many hurl javelins from high above the battlefield, just as they would when hunting large prey. They can fight with claws and beaks as well, but these aren't much more effective than a normal human's punches or kicks. For this reason, they usually keep at least one javelin for melee combat, if pressed into it. They can fly at a speed of 50 kph with a ceiling of 8 kms. Height: 5-6 ft and wingspan of 20 ft Weight: 90-130 lbs Abilities: Vision is double normal. Mobility: Legs and wings Sensory Organs: Visual Communication: Vocal Reproduction: Sexual, egg INT: 3D6, WIS: 3D6, STR: 3D6 -1, DEX: 3D6 +1, CON: 3D6, CHA: 3D6 +3, MR: 3D6/flight 17D6, HPs: CON +D6 Orbit/Climate: See Earth Feeding Habits: Omnivore Lifespan: 80 years Technology: 2 Culture: Standard. Diversified mix of kind and evil
people. They are usually found in temperate and tropical mountains in South
America and were worshipped as sky gods by the Aztecs. Aarakocra are reluctant to engage in ground or
grappling combat because of their fragile bones. They love gems and other shiny
objects. Their religious Government: Council Population: 400,000 |
Creating an Aarakocra character
Step 1: Attributes | ||
Roll attributes as normal but STR is -1 and DEX +1. Mana = INT + WIS x3. Mana is recovered at a rate of 10 per hour if remain active (but not using magic) and 20 per hour if asleep. Mana can however be permanently traded for HPs at a rate of 1 for 1. Hit points = CON +8, +8 per level. | ||
Step 2: Skills | ||
Choose skills in the normal manner according to the character's class. |
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Step 3: Abilities | ||
All Aarakocra gain all the following free; Enhanced Vision - The eyes can focus on extremely distant objects too small for normal vision to perceive. The eyes function as telescopes magnifying normal visual images. x2 normal range. +3 to thaco with modern weapons, add +5 to thaco with thrown objects. Wings - The feathered wings provide flight at WIS x10kph, +10kph per level with a maximum ceiling height of eight kilometres. The character can carry his normal weight carrying capacity without it affecting his speed. After that he loses 1kph for every 10 additional kilograms. The character can also hit enemies with his wings with each wing doing damage equal to the character's own STR. The HPs of each wing is equal to half the character's total HPs. Additionally Aarakocra start with 35 Points to spend on any of the following abilities. As they earns more experience they may buy or rebuy more abilities. |
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Ability | Cost | Notes |
Agile | 5 | +1 AC |
Animal Empathy | 5 | Aarakocra can establish telepathic
communication with any normal or giant aerial animal within line of sight if he
does nothing else in the round. The animal must have a minimum INT of 1. This
has the following benefits: He can communicate to the creature that he desires its friendship. If the offer is sincere (and the animal will be able to sense if it isn't), the creature can be calmed and will not attack or flee unless it is attacked. Further he can then recruit this animal as an ally. Once he does so he permanently psionically links with the animal turning it into a familiar. At any point he may see through the familiar's eyes, smell through its nose, hear with its ears, taste with its mouth or link with any of its other senses (including supernatural ones). The two are always in constant telepathic contact. |
Detect Hidden | 5 | The character gains +1 per 5 INT to detect a hidden object, door, person, etc. |
Enhanced Hearing | 5 | Hearing increases by x1 normal range per 3 WIS with an additional x1 per level (eg. WIS 15 = x5 range). At 25% of radius hear as low as 1 decibel, at 50% of radius 10 decibels, at 75% 20 decibels, and at 100% cant hear below 39 decibels. +6 Initiative, +2 AC. |
Increased Thac0 | 5 | +1 Thac0 with ranged weapons at levels 1, 3, 5, 7, 9, 11, 13, 15, 17 and 19. |
Intimidating | 10 | This character has greater presence, +1 CHA |
Reduced Sleep | 10 | The character needs one hour less normal sleep per 5 CON. |
Sanity Bonus | 10 | +1 Sanity save at levels 2, 5, 9, 11, 13 and 17. |
Willpower Bonus | 10 | +1 Willpower save at levels 1, 4, 8, 12, 14, 16 and 20. |
Witch Sight | 5 | The character can see the true image of any person or object regardless of any form of concealment, disguise, illusion or invisibility. This also includes the ability to detect whether it is magical, and whether it is harmful or helpful. |
Step 5: Classes | ||
Any. |