Beyond Heroes Companion Rules Download Section


Click on the picture link to download the relevant pdf. Only those with a description next to them are available.

chronicles
A summary of the Fantasy, Pulp and Modern superhero campaigns I ran.
book10 A guide to subdimensions, alternate dimensions, the chronoverse, alternate worlds, and gateways.
book of cosmos Rules for generating your own Dimensions, Galaxies, Star Systems, Worlds, Life forms and Civilizations.
pulp era A guide to the Pulp era covering the years 1900 to 1950. It features agencies, equipment, vehicles, classes and organizations.
book of atlantis A guide to the Atlantean era covering the years 2,500,000 BC to 8350 BC. It features cities, kingdoms, races, classes, monsters and technology.
book of nature A guide to all things nature including; Ecosystems, Plants, Races, Bestiary, Fairy Paths, Classes, Organizations, Magic and Powers.
book of water A guide to all things aquatic including but not limited to; Races, Classes, Ocean Cities, Water Magic, Water Powers, Sea Encounters, Aquatic Terrain, the effects of water on combat, Classes, Races, Magic and Powers.
book of sky A guide to all things aerial including; Races, Atmospheric Content, Levels, Weather, Classes, Flight, Air Combat, Magic and Powers.
underground book A guide to all things subterranean including but not limited to; Races, Underground Cities, Natural and Unnatural Underground Locales, Underground Waterways, Hazards of the Underground, Mining, Plants and Fungi, Animal Life, Diseases, Races, Magic, and Vehicles.
swamps book A subsection of the nature sourcebook, concentrating specifically on swamps including what they consist of, what's in them, and where to find them.
book of gods A guide to deities from 64 different pantheons. Rules for creating your own faith, some cosmic classes and cosmic powers.
A guide to everything involving the D'arque including what it is, its history, followers, enemies, organizations, and the Shedar-Kai. Includes D'arque magic spells and the D'arquelord, D'arquemancer and Houngan Classes.


artifacts
As well as a huge list of artifacts, this book includes rules on creating and destroying your own magic items.
invasion
The invasion of earth by the Shattered Realms. Includes information on the Realms universe, a week by week guide to the invasion, the armies of the Realms, mana bridges, mana storms, spelljamming, and the society of the dark sun.
book of aliens 1
The Book of Alien Species. 41 alien races plus rules for creating new ones.
book of spaceships
The Book of Spaceships. It includes examples of 12 different space vehicle types and 47 different ships. Also rules for creating your own spaceship.
alienspecies2
The Book of Alien Species 2; Ben 10. Including all the species from the tv show, plus some of the spaceships and equipment.
marvel universe aliens
The Book of Alien Species 3; the Marvel Universe
beyond heroes 30
The Book of Alien Species 4; the DC Universe
misc species

The Book of Alien Species 5; miscellaneous species from comics, tv shows and movies.
history of the bh world
A complete chronology of the Beyond Heroes Earth from the big bang to the very far future.
bh shattered realms
A guide to the pre and post invasion Shattered Realms world of Athas. With information on the city states, species, flora, fauna, timeline, biomes, equipment and maps.
magical materials
A guide to the Magical and Futuristic Materials available in the Beyond Heroes universe, as well as Marvel, DC, and other universes. Along with their costs and some character classes.
atlas1
Atlas Vol 1: the United Nations part 1. This one features details on our world post invasion and the UN organizations that protect us including the U.N.A.K.R.D.F. and S.H.A.D.O.W.
un2
Atlas Vol 2: the United Nations part 2. This time featuring details on T.S.U.N.A.M.I., U.N.M.R.U., I.R.I.I.S., the Twilight Corps, and the E.R.D.R.F.
mystical locations
A 104 page guide to 22 different mystical locations on modern day earth.
hidden kingdoms 2022
A 172 page 2022 update to all the Fey, Ocean, Sky and Underground Kingdoms on modern day earth.
menagerie
A 288 page guide to all the monsters present on the Beyond Heroes earth.
bestiary2
A 61 page guide to all the Western Dragons present on the Beyond Heroes earth.
bestiary3
A 44 page guide to all the Eastern Dragons present on the Beyond Heroes earth, including information on the city of Dragonspire.
bestiary4
A 66 page guide to some of the Dinosaurs present on the Beyond Heroes earth in the past.
bestiary5
A 230 page sourcebook for the Kaiju, organizations and heroes present on Godzilla earth.
cosmicforces
An 18 page guide to all the primordial and cosmic forces available in the Beyond Heroes Universe.
venom
A 124 page sourcebook for Venom, including its members, factions, industries, bases weapons, and vehicles.
adventure1
Adventure Module 1: A 75 page conversion of the old SSI computer game into a tabletop rpg module, and rewritten to take place in New York.
ancient era
BH48: The Ancient Era. This 182 page PDF covers the Roman Empire from the years 625 BC to 476 AD. Including society, maps of the known world, trade, the Roman Army and Navy, currency, weapons, equipment and ships.
athas2
This 108 page pdf explores the Shattered Realm world of Athas in even greater detail. Includes information on Merchant Houses,
equipment, weapons, artifacts, transportation, Athasian magic and its 2 moons.
allies1
This 101 page pdf has 17 groups to help your players.
enemies1
This 217 page pdf has 41 villain groups from different eras to plague your players.
third parties1
This 28 page pdf contains 10 neutral groups which may be used to either aid or hinder your players.
mystical dimensions
This 239 page pdf is a guide to the mystical dimensions of Asgard, Heliopolis, Mistworld, the Nexus Crossroads and Olympus.
bestiary6
A 15 page guide to some of the animals from the Pleistocene Era.
almanac2023
A 138 page 2023 update to the Beyond Heroes earth, including; updated timeline, a.map of portals around the world, an Earth Global Census, Metals from the Shattered Realms, Sports from the Shattered Realms, Industrial Mecha, First Responder Mecha, First Reponder new vehicles, new Land Vehicles, new Air Vehicles, and new Sea Vehicles.
hardware2
A portal or gateway has opened and deposited Stark International onto your campaign world. Included within the facilities are various suits of Iron Man armour, as well as other armours from defeated villains which were being kept in a lab for further study. However, when the base appears on your world there are no people within. It is completely deserted though still guarded by the AI HOMER and his robotic servants. Whoever can penetrate and take control of the base will have quite the treasure trove in technology. This 80 page pdf includes information on the Stark International facilities, HOMER, the first 7 iron man and 4 specialist armours, the guardsman, and 22 of his enemies' battlesuits.
familiars
This 180 page PDF not only has 117 different possible familiars and their abilities but also doubles as a real world animal sourcebook.
UN
This 133 page pdf has new vehicles for the various sections with the United Nations Intervention Tactical Taskforce and its suborganizations including; the A.K.R.D.F., the M.R.U., S.H.A.D.O.W., T.S.U.N.A.M.I., the Twilight Corps and the E.R.D.R.F.
hardware3
A 172 page PDF all about bats, their cave and the vehicles they drive.




Beyond Heroes Index





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