Kobolos


A Kobolos is a cross-breed between a goblin, whose ancestry accounts for their diminutive size, and a human. While rather a rare occurrence, it still happens from time to time.

 

Species Name: Kobolos, Half Goblin

Type: Humanoid

Physical Traits: For some reason Goblin features almost always win out over human ones in their physical appearance, the one the few exceptions to this rule being hair. Whereas Goblins are often bald, Kobolos will usually have a full head of hair (which is usually black), though facial hair is extremely rare for some reason. Other than this, they look similar to a regular goblin. They have slimy green skin, sharp pointy teeth, pointed ears, and pupils like those of a cat. Their eyes can be any colour, though they usually seem to be red, and there has yet to be one with gold, silver, or white eyes. They usually aren’t as ugly as a regular Goblin, but they still aren’t particularly pretty. Half-Goblins have sharp, angular features, long skinny limbs and fingers, and seemingly huge eyes (though this is mostly due to the thinness of their faces).

Kobolos have incredibly thin, almost skeletal, figures, which is actually a healthy weight for them. This is ascribed to a combination of the tendency towards gauntness in regular Goblins and extremely fast metabolisms. Due to this, however, they absolutely must consume almost three times as much as a regular human during meals in order to stay healthy, and they literally have an almost impossible time gaining weight.

Height: 5 - 5'7ft

Weight: 70 - 130 lbs

Abilities: Infravision 30 feet. Through some strange glitch of chromosomal combinations, Kobolos secrete more slime than normal Goblins do. This slime is a light, translucent green in colour and has curative properties. Their slime can be used to help speed up the healing process, and Kobolos themselves are almost never sick (the exception being magical diseases) and heal slightly faster than an average human or Goblin (though the difference is not enough to provide any advantage in combat). This gives them a natural affinity with the healing arts, provided they can convince their patients to let them near them.

Mobility: Legs

Sensory Organs: Visual

Communication: Vocal

Reproduction: Sexual

INT: 3D6, WIS: 3D6, STR: 3D6 -1, DEX: 3D6, CON: 3D6, CHA: 3D6, MR: 3D6, HPs: CON +D4

Orbit/Climate: See Earth

Feeding Habits: Omnivore

Lifespan: 75 years

Technology: 2

Culture: Hostile, intolerant and aggressive, held in check by strong social customs. They may stay with the society of their goblin parent or venture out into the world. If they follow the Goblin ways, Kobolos are accepted into Goblin society without much fuss, but they will never achieve a high-ranking position there, they will always be a member of the lower classes. A Kobolos who does not follow the Goblin ways will not be accepted into Goblin society. A Kobolos who disagrees with goblin culture and has left or who was raised elsewhere has a slightly more troubled personality. They tend to be wary and skittish of other beings, due to the fact that they are almost identical to normal Goblins and are often assumed to be Goblins.

Government: None

Population: 1,122,350


 

Creating a Kobolos character

Step 1: Attributes
Roll attributes as normal but STR -1. Mana = INT + WIS x3. Mana is recovered at a rate of 10 per hour if remain active (but not using magic) and 20 per hour if asleep. Mana can however be permanently traded for HPs at a rate of 1 for 1. Hit points = CON +4, +4 per level.
Step 2: Skills

Choose skills in the normal manner according to the character's class.

Step 3: Abilities

All Goblin gain all the following free;

Night Vision - The character can see in absolute darkness at up to 30ft.

Slime - Kobolos slime can be used to help speed up the healing process. Restore 1 HP per 2 INT, +1 per level per 10 minutes. Reduce the damage and duration of diseases by 1% per INT, +1% per level and gives +1 to save per 4 INT. All of these apply to anyone who covers themselves in the slime including off course, the Kobolos.

Additionally Kobolos start with 40 Points to spend on any of the following abilities. As they earns more experience they may buy or rebuy more abilities.

Ability Cost Notes
Agile 10 +1 AC
Increased Thac0 10 +1 Thac0 with ranged weapons at levels 1, 3, 5, 7, 9, 11, 13, 15, 17 and 19.
More Potent Slime 10 This character's slime is even more powerful; restore an additional 1 HP per 2 INT, and damage and duration of diseases reduced by an additional 1% per INT. Another +1 to save per 4 INT.
Natural Chameleon 5

Using this ability the Kobolos can blend into and render himself nearly invisible in wooded areas, fields of tall grass, clumps of bushes, or any other wilderness area with dark or shaded terrain. When hiding he can conceal himself from attackers and eavesdrop on his enemies. He can hide near a well travelled road and secretly observe passersby, or conceal himself near an enemy campsite waiting for an opportune moment to steal their supplies. 

Natural Mana 10 +10 Mana at levels 2, 4, 6, 8, 10, 12, 14, 16, 18 and 20.
Nature Survival 5 Due to a Kobolos's extensive experience and training in jungles and forests they gain +1 to any physical, combat and survival rolls made while within that environment. He may choose an additional terrain at level 5. Terrain types include; Jungle, Desert, Tundra, Underground, Mountain, Forest or Ocean.
Sense Hidden 10 Kobolos gains +1 per 5 INT to detect a hidden object, door, person, etc.
Smell 5 Smell increases to x1 normal range per 3 WIS with an additional x1 per level. It can be used for smelling poison or impurities in food and beverage. It can also be used to detect and water or food being prepared within the radius.
Willpower Bonus 10 +1 Willpower save at levels 1, 4, 8, 12, 14, 16 and 20.
Witch Sight 10 The character can see the true image of any person or object regardless of any form of concealment, disguise, illusion or invisibility. This also includes the ability to detect whether it is magical, and whether it is harmful or helpful.
Step 4: Classes

Any.

 

 

Races