Oozes
Gelatinous Cube
Jelly Mustard
Jelly Ochre
Jelly Stun
Ooze Crystal
Ooze Grey
Pudding Black
Pudding Brown
Pudding Dense
Pudding Dun
Pudding Grey
Pudding Stone
Pudding White
Slime Green
Slime Olive
Gelatinous Cube
Possessing no intelligence, gelatinous cubes live only for eating. They prefer well-travelled dungeons where there is always food to scavenge. These creatures reproduce by budding, leaving clear, rubbery cubes in dark corners or on heaps of trash. Young are not protected and are sometimes reabsorbed by the parent. Treasure is sometimes swept up by a gelatinous cube as the creature travels along a cavern floor; any metals, gems, or jewelry are carried in the monster’s body until they can be ejected as indigestible. The gelatinous cube is sometimes encouraged to stay in a certain area for its scavenging abilities, and is preferred over other jellies and oozes since its square shape does not allow it to slither under doors and into areas in which it is not desired. Type: Ooze jelly Setting: Underground Era: Any Physical Traits: So nearly transparent that they are difficult to see, these cubes travel down dungeon corridors, absorbing carrion and trash along the way. Their sides glisten, tending to leave a slimy trail, but gelatinous cubes cannot climb walls or cling to ceilings. Very large cubes grow tall to garner mosses and the like from ceilings. Height: 2 metres Weight: 10 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: Puddings reproduce by fission. They are adapted to live in a wide variety of climates. INT: 1, WIS: 1, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: 1, MR: 1, HPs: 4D8, AC: 8, Thac0: 17 Abilities: Feeding Habits: Omnivore Lifespan: 80 years |
Jelly Mustard
Mustard jelly originated when a young wizard attempted to polymorph herself into an ochre jelly. Her spell failed, and she became a mustard jelly. The stuff has multiplied rapidly in the years since her accident, and it is now a serious threat in many areas. Type: Ooze jelly Setting: Underground Era: Any Physical Traits: The monstrous amoeboid mustard jelly is far more dangerous than the ochre jelly. Mustard jelly is translucent, and very hard to see until it attacks. The only clue to its presence is a faint odour, similar to blooming mustard plants. Once it does attack, it may be seen as yellowish brown in colour. Height: 2 metres Weight: 10 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: Unknown INT: 3D6, WIS: 3D6, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: 1, MR: D6, HPs: 7D8, AC: 4, Thac0: 13 Abilities: Feeding Habits: Omnivore Lifespan: 80 years |
Jelly Ochre
Voraciously dissolving all types of carrion and trash, this monster is sometimes tolerated in inhabited subterranean areas for its janitorial services, but this activity is difficult to organize and is usually not appreciated by the inhabitants because of its danger. Type: Ooze jelly Setting: Underground Era: Any Physical Traits: This monster resembles a giant amoeba, seeping through darkened corridors, through cracks and under doors, searching for flesh or cellulose to devour. Their form allows them to travel on walls and ceilings and drop on unsuspecting prey. Height: 2 metres Weight: 8 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: An asexual creature, the ochre jelly is a solitary beast that is occasionally found with its own divided offspring. It lives only to eat and reproduce. INT: 1, WIS: 1, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: 1, MR: D6, HPs: 6D8, AC: 8, Thac0: 15 Abilities: Feeding Habits: Omnivore Lifespan: 80 years |
Jelly Stun
This relative of the gelatinous cube was designed by some forgotten mage to resemble a section of ordinary stone wall. Type: Ooze jelly Setting: Underground Era: Any Physical Traits: They are usually about 10 feet square by 2˝ to 5 feet thick, and somewhat translucent. If a bright light is shone on one side of the stunjelly, it will be seen on the other. Illumination equal to a continuous light spell will reveal whatever treasure a stunjelly might be carrying. Stunjellies make no noise when they move, but they do produce a faint odour of vinegar. Height: 3 metres Weight: 8 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: Unknown INT: 1, WIS: 1, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: 1, MR: D6, HPs: 7D8, AC: 8, Thac0: 17 Abilities: Feeding Habits: Omnivore Lifespan: 80 years |
Ooze Crystal
Crystal oozes are scavengers that leave metal and stone objects in their wake, so incidental treasure can often be found around and in their lairs. Type: Ooze Setting: Underground Era: Any Physical Traits: This creature is a variety of grey ooze which has adapted to living in water. It is 75% invisible when immersed in its natural element. It is translucent, mostly glassy clear, with an occasional milky white swirl in its substance. Height: 2 metres Weight: 12 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: Crystal oozes live in any dim or dark body of water, though they can exist out of water for several hours. They reproduce by budding, like the grey ooze, but the crystal pods usually take seven to 10 days to hatch. Crystal oozes will eat their offspring, but occasionally, if the body of water is large enough and food is not scarce, a few of them might be found living in the same water. INT: 1, WIS: 1, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: 1, MR: 1, HPs: 4D8, AC: 8, Thac0: 17 Abilities: Feeding Habits: Omnivore Lifespan: 100 years |
Ooze Grey
A slimy horror that looks like wet stone or a sedimentary rock formation, the gray ooze is rarely thicker than six or eight inches, but sometimes grows to a length of 12 feet. It cannot climb walls or ceilings, so it slides, drips, and oozes along cavern floors. Type: Ooze Setting: Underground Era: Any Physical Traits: The grey ooze is a dungeon scavenger. It is rumoured that metalworkers of extraordinary skill keep very small oozes in stone jars to etch and score their metal work, but this is a delicate and dangerous practice. Height: 3 metres Weight: 12 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: After a large meal, a gray ooze reproduces by “budding”: growing a small pod that is left behind in a corridor or cavern. This pod takes two to three days to mature and then the little grey ooze absorbs its leathery shell and begins slithering about, searching for a meal. Sometimes more than one of these monsters are found together, but this is just a random event because they are not intelligent. INT: 1, WIS: 1, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: 1, MR: 1, HPs: 4D8, AC: 8, Thac0: 17 Abilities: Feeding Habits: Omnivore Lifespan: 100 years |
Pudding Black
Puddings are voracious, puddinglike monsters composed of groups of cell colonies that scavenge and hunt for food. They typically inhabit ruins and dungeons. They have the ability to sense heat and analyze material structure from a distance of up to 90 feet to determine if something is edible. Deadly puddings attack any animals (including humans) or vegetable matter on sight. Type: Ooze pudding Setting: Underground Era: Any Physical Traits: All deadly puddings are immune to acid, cold, and poison. Lightning bolts and blows from weapons divide them into smaller puddings, each able to attack exactly as the original pudding. Fire causes normal damage, as do magic missiles. Puddings can ooze through cracks that are at least 1 inch wide and can travel on ceilings and walls (falling on victims as a nasty surprise) at the same speed as on a level surface. Height: 1 metre Weight: 10 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: Puddings reproduce by fission. They are adapted to live in a wide variety of climates. INT: D6, WIS: D6, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: D6, MR: D6, HPs: 10D8, AC: 6, Thac0: 11 Abilities: Feeding Habits: Omnivore Lifespan: 80 years |
Pudding Brown
Puddings are voracious, puddinglike monsters composed of groups of cell colonies that scavenge and hunt for food. They typically inhabit ruins and dungeons. They have the ability to sense heat and analyze material structure from a distance of up to 90 feet to determine if something is edible. Deadly puddings attack any animals (including humans) or vegetable matter on sight. Type: Ooze pudding Setting: Marsh Era: Any Physical Traits: All deadly puddings are immune to acid, cold, and poison. Lightning bolts and blows from weapons divide them into smaller puddings, each able to attack exactly as the original pudding. Fire causes normal damage, as do magic missiles. Puddings can ooze through cracks that are at least 1 inch wide and can travel on ceilings and walls (falling on victims as a nasty surprise) at the same speed as on a level surface. Height: 1 metre Weight: 10 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: Puddings reproduce by fission. They are adapted to live in a wide variety of climates. INT: D6, WIS: D6, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: D6, MR: D6, HPs: 11D8, AC: 5, Thac0: 9 Abilities: Feeding Habits: Omnivore Lifespan: 80 years |
Pudding Dense
Puddings are voracious, puddinglike monsters composed of groups of cell colonies that scavenge and hunt for food. They typically inhabit ruins and dungeons. They have the ability to sense heat and analyze material structure from a distance of up to 90 feet to determine if something is edible. Deadly puddings attack any animals (including humans) or vegetable matter on sight. Type: Ooze pudding Setting: Underground Era: Any Physical Traits: All deadly puddings are immune to acid, cold, and poison. Lightning bolts and blows from weapons divide them into smaller puddings, each able to attack exactly as the original pudding. Fire causes normal damage, as do magic missiles. Puddings can ooze through cracks that are at least 1 inch wide and can travel on ceilings and walls (falling on victims as a nasty surprise) at the same speed as on a level surface. Height: 1 metre Weight: 10 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: Puddings reproduce by fission. They are adapted to live in a wide variety of climates. INT: 2D6, WIS: D6, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: D6, MR: D6, HPs: 10D8, AC: 6, Thac0: 11 Abilities: Feeding Habits: Omnivore Lifespan: 80 years |
Pudding Dun
Puddings are voracious, puddinglike monsters composed of groups of cell colonies that scavenge and hunt for food. They typically inhabit ruins and dungeons. They have the ability to sense heat and analyze material structure from a distance of up to 90 feet to determine if something is edible. Deadly puddings attack any animals (including humans) or vegetable matter on sight. Type: Ooze pudding Setting: Arid Desert Era: Any Physical Traits: All deadly puddings are immune to acid, cold, and poison. Lightning bolts and blows from weapons divide them into smaller puddings, each able to attack exactly as the original pudding. Fire causes normal damage, as do magic missiles. Puddings can ooze through cracks that are at least 1 inch wide and can travel on ceilings and walls (falling on victims as a nasty surprise) at the same speed as on a level surface. Height: 1 metre Weight: 10 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: Puddings reproduce by fission. They are adapted to live in a wide variety of climates. INT: D6, WIS: D6, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: D6, MR: D6, HPs: 8D8, AC: 7, Thac0: 13 Abilities: Feeding Habits: Omnivore Lifespan: 80 years |
Pudding Grey
Puddings are voracious, puddinglike monsters composed of groups of cell colonies that scavenge and hunt for food. They typically inhabit ruins and dungeons. They have the ability to sense heat and analyze material structure from a distance of up to 90 feet to determine if something is edible. Deadly puddings attack any animals (including humans) or vegetable matter on sight. Type: Ooze pudding Setting: Underground Era: Any Physical Traits: All deadly puddings are immune to acid, cold, and poison. Lightning bolts and blows from weapons divide them into smaller puddings, each able to attack exactly as the original pudding. Fire causes normal damage, as do magic missiles. Puddings can ooze through cracks that are at least 1 inch wide and can travel on ceilings and walls (falling on victims as a nasty surprise) at the same speed as on a level surface. Height: 1 metre Weight: 10 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: Puddings reproduce by fission. They are adapted to live in a wide variety of climates. INT: D6, WIS: D6, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: D6, MR: D6, HPs: 10D8, AC: 9, Thac0: 11 Abilities: Feeding Habits: Omnivore Lifespan: 80 years |
Pudding Stone
Puddings are voracious, puddinglike monsters composed of groups of cell colonies that scavenge and hunt for food. They typically inhabit ruins and dungeons. They have the ability to sense heat and analyze material structure from a distance of up to 90 feet to determine if something is edible. Deadly puddings attack any animals (including humans) or vegetable matter on sight. Type: Ooze pudding Setting: Underground Era: Any Physical Traits: All deadly puddings are immune to acid, cold, and poison. Lightning bolts and blows from weapons divide them into smaller puddings, each able to attack exactly as the original pudding. Fire causes normal damage, as do magic missiles. Puddings can ooze through cracks that are at least 1 inch wide and can travel on ceilings and walls (falling on victims as a nasty surprise) at the same speed as on a level surface. Height: 1 metre Weight: 10 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: Puddings reproduce by fission. They are adapted to live in a wide variety of climates. INT: D6, WIS: D6, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: D6, MR: D6, HPs: 5D8, AC: 4, Thac0: 15 Abilities: Feeding Habits: Omnivore Lifespan: 80 years |
Pudding White
Puddings are voracious, puddinglike monsters composed of groups of cell colonies that scavenge and hunt for food. They typically inhabit ruins and dungeons. They have the ability to sense heat and analyze material structure from a distance of up to 90 feet to determine if something is edible. Deadly puddings attack any animals (including humans) or vegetable matter on sight. Type: Ooze pudding Setting: Arctic Plain Era: Any Physical Traits: All deadly puddings are immune to acid, cold, and poison. Lightning bolts and blows from weapons divide them into smaller puddings, each able to attack exactly as the original pudding. Fire causes normal damage, as do magic missiles. Puddings can ooze through cracks that are at least 1 inch wide and can travel on ceilings and walls (falling on victims as a nasty surprise) at the same speed as on a level surface. Height: 1 metre Weight: 10 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: Puddings reproduce by fission. They are adapted to live in a wide variety of climates. INT: D6, WIS: D6, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: D6, MR: D6, HPs: 9D8, AC: 8, Thac0: 11 Abilities: Feeding Habits: Omnivore Lifespan: 80 years |
Slime Green
A hideous growth, green slime is bright green, sticky, and wet. It grows in dark subterranean places on walls, ceilings and floors. Type: Ooze slime Setting: Underground Era: Any Physical Traits: Green slime hates light and feeds on animal, vegetable, and metallic substances in dark caverns. Since it cannot move, this slime grows only when food comes to it. Sunlight dries it out and eventually kills it. Occasional huge slimes or colonies of dozens have been reported. Green slime is an infestation that all creatures avoid; it is burned out of caverns or mines if found. Once it has infected an area, it has a tendency to grow back, even after being frozen or burned away, because dormant spores can germinate years later. Height: 1 metre Weight: 10 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: Unknown INT: 1, WIS: 1, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: 1, MR: 1, HPs: 2D8, AC: 9, Thac0: 15 Abilities: Feeding Habits: Omnivore Lifespan: Unmeasured |
Slime Olive
Olive slime is a strain of monstrous plant life, closely related to green slime, that grows while clinging to ceilings. More dangerous than green slime, olive slime favors moist, subterranean regions. Type: Ooze slime Setting: Underground Era: Any Physical Traits: It
feeds on whatever animal, vegetable, or metallic substances happen to cross
its path. The vibrations of a creature beneath it are sufficient to cause it
to release its tendrils and drop. Olive slime ignores armor for purposes of
determining hit probability. It also negates Dexterity bonuses unless its
target is aware of the presence of the slime and takes steps to avoid the
stuff. Contact with olive slime causes a numbing poison to ooze from the
creature. The slime then spreads itself over the body of its victim, sending
out parasitic tendrils to feed upon the body fluids of the host. For humans
and demihumans, the point of attachment is usually along the spinal area.
The feeding process soon begins to affect the brain of the host as it
changes the host’s body. An unobservant victim must roll a saving throw vs.
poison, failure indicating that the victim has not noticed that the olive
slime has dropped upon him. Any group of characters in the vicinity will
have a 50% chance of noticing the slime’s attachment with a casual glance.
This percentage may be adjusted only by magical items. A thorough search by
wary individuals reveals the olive slime without difficulty. Height: 1 metre Weight: 10 lbs Mobility: Sliding Sensory Organs: Visual Communication: Vocal Reproduction: Unknown INT: 1, WIS: 1, STR: 3D6, DEX: 3D6, CON: 3D6, CHA: 1, MR: 1, HPs: 2D8, AC: 9, Thac0: 19 Abilities: Feeding Habits: Omnivore Lifespan: Unmeasured |