Military Classes
Available Classes;
Combat Pilot
Infantry
Naval Seaman
Special Operations
Tank Crew
Available MOS;
Chaplain
Communications
Electrician
Engineer
Hand to Hand
Infiltration
Intelligence
Mechanic
Medic
Recon
Sapper
Sniper
C.I.A. or international equivalent
Combat Pilot |
Pilots are part of the
military or armed service that primarily conducts aerial warfare. They
typically fly a combination of fighters, bombers, helicopters, transport
planes and other aircraft.
Every country has its own air force though organisational structures may vary. |
Step 1: Attributes |
+1 to PP and PE, 30 SDC. |
Step 2: Skills |
Gain the following
skills at +30%; Detect Ambushes Detect Concealment First Aid HTH Basic Land Navigation Navigation Pilot Combat Helicopter or Combat Jet Radio Basic Read Sensory Instruments Survival WP Pistol Weapon Systems Choose 1 MOS and 6 secondary skills with any additional Pilot gaining +15%. |
Step 3: Starting Equipment |
D10 x $200 in savings. |
Infantry |
Infantry are soldiers
who fight primarily on foot with small arms in organized military units,
though they may be transported to the battlefield by horses, ships,
automobiles, skis, or other means. Infantry serve in a wide manner including
being involved in attacks, pursuit, escort, defense, patrol and even
construction.
Every country has its own army though organisational structures may vary. |
Step 1: Attributes |
+1 to PS and PE, 30 SDC. |
Step 2: Skills |
Gain the following
skills at +30%; Demolitions Detect Ambushes Detect Concealment First Aid HTH Basic Land Navigation Prowl Radio Basic Survival Tracking WP Pistol WP Rifle Choose 1 MOS and 6 secondary skills with any additional Military gaining +15%. |
Step 3: Starting Equipment |
Rifle and D10 x $100 in savings. |
Naval Seaman |
The navy
is the branch of a country's military forces principally designated for
naval warfare and amphibious warfare (marines) namely lake or ocean borne
combat operations and related functions. It includes operations conducted by
surface ships, amphibious ships, submarines, and seaborne aviation,as well
as ancillary support, communications, training, and other fields. The
strategic offensive role of a Navy is projection of force into areas beyond
a country's shores (for example, to protect sea-lanes, ferry troops, or
attack other navies, ports, or shore installations). The strategic defensive
purpose of a Navy is to frustrate sea-borne projection-of-force by enemies. Every country has its own navy though organisational structures may vary. |
Step 1: Attributes |
+1 to PS and PE, 30 SDC. |
Step 2: Skills |
Gain the
following skills at +30%; First Aid HTH Basic Navigation Pilot Combat Submersible or Warship Radio Basic Read Sensory Instruments Seacraft Mechanics Survival Swim WP Artillery WP Rifle Weapon Systems Choose 1 MOS and 6 secondary skills with any additional Military gaining +15%. |
Step 3: Starting Equipment |
D10 x $100 in savings. |
Special Operations Forces |
Special forces
are military units formed and trained to conduct missions of unconventional
warfare, counter-terrorism, reconnaissance, direct action, and foreign
internal defense. They typically comprise relatively small groups of
highly-trained soldiers who are armed and supplied with specialised
equipment, and operate upon the principles of self-sufficiency, stealth,
speed and close teamwork. Examples of special forces include the U.S. Army Rangers, Navy SEALs and Delta Force, UK and Australian SAS, and Russian Spetsnaz. |
Step 1: Attributes |
+1 to PP and PE, 40 SDC. |
Step 2: Skills |
Gain the following
skills at +30%; Demolitions Detect Ambush First Aid HALO Parachuting HTH Assassin Land Navigation Prowl Radio, Basic SCUBA Sniper Survival Swim WP Rifle WP Submachine gun Choose 1 MOS and 4 secondary skills with any additional Physical gaining +15%. |
Step 3: Starting Equipment |
D10 x $300 in savings. |
Tank Crew |
Tank crews pilot a
tracked armoured fighting vehicle, designed to engage enemy forces by the
use of direct fire. A tank is characterized by heavy weapons and armour, as
well as by a high degree of mobility that allows it to cross rough terrain
at relatively high speeds. While tanks are expensive to operate and
logistically demanding, they are among the most formidable and versatile
weapons of the modern battlefield, both for their ability to engage other
ground targets and their shock value against infantry. However they seldom
operate alone being vulnerable to infantry, mines, artillery, and air power.
Tanks are also at a disadvantage in wooded terrain and urban environments,
which cancel the advantages of the tank's long-range firepower, limit the
crew's ability to detect potential threats, and can even limit the turret's
ability to traverse.
Every country has its own armoured divisions though organisational structures may vary. |
Step 1: Attributes |
+1 to PS and PE, 30 SDC. |
Step 2: Skills |
Gain the following
skills at +30%; Detect Ambushes Detect Concealment First Aid HTH Expert Land Navigation Pilot Tank Pilot Truck Radio Basic Read Sensory Instruments Survival WP Rifle Weapon Systems Choose 1 MOS and 6 secondary skills with any additional Military gaining +15%. |
Step 3: Starting Equipment |
D10 x $100 in savings. |
Available Military Occupational Specialties | |
Each military class may choose one of the following MOS's as his are of specialty; | |
Chaplain | Bureaucracy, Lore Religion, Meditation, Psychology, Sociology and Writing. |
Communications | Cryptography, Laser/Microwave, Optic Systems, Radio Satellite, Radio Scramblers and Surveillance Systems. |
Electrician | Basic Electronics, Computer Hacking, Computer Programming, Computer Repair, Hotwiring and Electrical Engineer. |
Engineer | Architecture, Carpentry, Civil Engineer, Industrial Engineer, Masonry and Mining Engineer. |
Hand to Hand | Off Hand Weapon Use, Reflex Mastery, WP Blade, WP Blunt, WP Garrotte and WP Target. |
Infiltration | Disguise, Forgery, Imitate Voice, Impersonation, Investigative and Pick Locks. |
Intelligence | Brainwash, Detect Concealment, Intelligence, Interrogation, Investigative and Politics. |
Mechanic | Basic Mechanics, Aircraft Mechanics, Auto Mechanics, Locksmith, Mechanical Engineer and Seacraft Mechanics. |
Medic | Forensics, Holistic, MD, Paramedic, Pathology and Toxicology. |
Recon | Concealment, Detect Concealment, Photography, Tracking, WP Blade and WP Target. |
Sapper | Basic Electronics, Concealment, Demolitions, Detect Concealment, Engineer Industrial and Radio Basic. |
Sniper | Sharpshoot Modern, Sniper, WP Heavy Gun, WP Pistol, WP Rifle and WP Submachine Gun. |
Central Intelligence Agency |
The Central
Intelligence Agency's primary function is obtaining and analyzing
information about foreign governments, corporations, and persons, and
reporting such information to the branches of the Government. Its secondary
function is propaganda or public relations, overt and covert information
dissemination, both true and false, influencing others decide in favour of
the United States Government. The third function of the CIA is as the hidden
hand of the U.S. Government, by engaging in covert operations at the
direction of the President.
Other countries have similar agencies; in Australia its ASIO and ASIS, in England MI5 and MI6, in Russia the KGB, in Israel Mossad, and in France SDECE. |
Step 1: Attributes |
+1 to PS and PE, 30 SDC. |
Step 2: Skills |
Brainwash Bureaucracy Computer Hacking Computer Programming Cryptography HTH Expert Intelligence Interrogation Investigative 3 extra Languages of choice Law Radio Satellite Radio Scramblers Surveillance TV/Video WP Pistol Choose 8 secondary skills with any additional Espionage gaining +15%. |
Step 3: Starting Equipment |
Pistol and D10 x $400 in savings. |